I think the last example of normal humans excelling
in anything has to be space. Few paranormals can exist without a
space suit, and magic hardly works there. The last true heroes on
Earth exist above it, our Astronauts.
Now if only some corporation would get its head out of its ass and give one of them a tennis shoe endorsement... An excerpt from The New Gods, written by Jonathan Cooke |
PARANORMALS:
There are many obvious origins for paranormals; struck by cosmics
rays, exposure to experimental chemicals, etc.But
what it comes down to is the majority of those who develop special powers
or abilities are born with a special gene that triggers when exposed to
a certain specific stimulus.A person
whose gene would have activated when exposed to a certain level of radiation
would not activate if dumped into a vat of chemicals, for example.At
this time the decoding of this gene has only just begun and scientists
believe it will be decades before they fully understand how it works.
Paranormals
have all manner of powers, from super strength, flight and resilience to
the ability to communicate with computers.Just
when someone thinks all manner of paranormal abilities have been logged
someone develops a new one or a new spin on an old one.
There is one class of paranormals
whose gene spontaneously manifest at birth, during their childhood or at
puberty. Called mutants, these paranormals often exhibit obvious
distinctive physical features that set them apart from normal people.
Some people feel that they may be the next step in homo sapiens evolution
as their powers need no outside stimulus to activate. While this
may be true most people feel that there is little difference between them
and other paranormals; they are equally dangerous, after all.
Not
all paranormals have this gene.Seahawk,
for example, has a symbiotic life form living in her system that grants
her a host of super powers.
MAGIC:
If you want a Physics professor to leave the room, then start talking about
magic.The definition of magic varies
from person to person, but the upswung is generally that magic is a source
of power that cannot be effectively defined by conventional science.The
fact is Magic cannot be effectively defined by more than 99 percent of
the world at large.It has been
discovered that the only people who can understand Magic let alone employ
it are born with a specific series of mental conditions that allow them
to see the world in a specific way.Often
these mental conditions produce various forms of psychoses, hence a majority
of magicians are considered to be unstable by public standards.At
this time there are only three schools known throughout the entire world
that openly teach the intricacies of magic. There are also other organizations
that actively practice and study Magic; the Six Families, the Society of
Sin, and the Temple of Blue Light are just some examples.
The
easiest explanation magicians can give concerning the nature of magic is
that it is a series of physical laws that co-exist with known physical
laws, and that only certain people can take advantage of these other laws.Imagine
playing a game of baseball and someone swings and gets a third strike.Now
imagine that person is playing under his own special rules and he can never
be struck out.Frustrating for the
pitcher, isn’t it? There are many different disciplines
of Magic; Summoning, Alchemy, Enchantment, and Invocation are just some
examples of the different fields. Necromancy, the mastery of Death,
is considered by all but the most evil people to be the most repulsive.
There
are other people who are affected by magic who are not themselves sorcerers
or possess these mental conditions in any way.Great
Britain’s Lionheart seems to have been the recipient of some sort of enchantment
that makes her a super hero.Studies
at all three schools have shown that she is permanently affected, that
the change has altered her “soul” and she can only be released when she
dies.Still other heroes and villains
employ “enchanted” objects that give them super powers. Then there are supernatural beings such as vampires
and werewolves. The existence of these creatures has been documented
through the centuries but it has only been in the past one hundred years
that solid physical evidence and research has begun. It is now believed
that Vampirism and Lycanthropy are "Magical Genetic Conditions" that are
passed down from generation to generation, much like Hemophilia, and that
certain conditions trigger the latent genes (certain blood diseases, surviving
another vampire's attack, extreme stress, etc.) Usually the presence
of this genes precludes the existence of the super gene. So far there
is only one exception to this rule: the Hobbes family (see Frostbite for
details).
TECHNOLOGY:
Ever since the aborted alien invasion of ‘67 Earth's technology has seen
some startling changes. Space science, Computer science, Metallurgy,
Nuclear Physics, etc. have all seen revolutions in thought. The situation
is so startling that the world's governments had to initiate legislation
to slow down the advance until the social ramifications could be sorted
out. For example, it was discovered through a few advances in electrical
science, chemistry and Metallurgy how to produce an effective electric
car as far back as '72. The problem was that the advent of such a
vehicle would seriously cripple major American oil companies and drive
fuel prices through the roof, crippling our nation's economy. However
when OPEC initiated an oil crisis anyway in the mid-seventies the Federal
government gave auto manufacturers the go-ahead to produce electric cars.
The result was the Japanese giving their auto makers similar leave.
As a result today more than 50% of all automobiles driven in the United
States are electrical. Gas prices are stable since OPEC found it
had to lower oil prices to make a profit and was competing with American
oil companies that found it could meet the lowered demand without them,
and almost all third world countries still employ gasolene powered vehicles..
This is a benign example of the new technology. Other forms, such
as nano-technology, are still kept firmly under wraps.
The government has created a "three
tier" system to control technology. The first tier is public access
technology, whatever you may be able to buy off the shelf and use in your
day-to-day life. The second tier is corporate technology, technology
a company may use with the special permission of the Federal government.
The third tier is forbidden technology, such as nano-technology noted above.
This is technology that is still considered too dangerous for any one person
or organization to employ so it is kept under wraps. Corporate lobbies
in Washington are constantly fighting with the Federal government over
what can and should be released.
Many heroes and villains employ
advanced technology; armored heroes wear advanced metals, plastics and
ceramics, or use ultra-powerful boots or backpack rockets for flight.
Advanced micro-circuitry allows a full sensor suite to be mounted into
a helmet. Many "super villains" have attempted world-shattering plots
such as earthquake machines, weather-altering satellites, huge mind control
devices, etc. These villains are the most feared for while some paranormals
can be very destructive few if any can affect the world as effectively
as Dr. Nod and his Gravity Beam, which was used in an attempt to pull the
moon out of its orbit to collide with the Earth. As a result any
hero using advanced technology either needs a corporate or government sponsor,
or must receive special dispensation from the Federal government to operate
his equipment.
As with others sometimes there
is a fine line between one class of hero and another. Is Seahawk
a "techno" because of her advanced symbiotes? What if someone is
a clone of another paranormal? The classifications, as always, are
never clear-cut.